How much does Yesterday Don't Mean Shit make on YouTube?

Yesterday Don't Mean Shit ยท by PANTERA - Topic

Estimated lifetime YouTube ad earnings
$5,855
on 7,319,042 views ยท ~$0.80 creator RPM
Per 1,000 views
$0.80
Per 1M views
$800
Recent month
$127

Estimated Earnings (Best Estimate)

Single-figure creator earnings using 2026 category-specific RPM data (~$0.80/1,000 views for this video), net of YouTube's 45% share. Music and Shorts monetize 10โ€“30ร— lower than Finance, Tech, and Education. Actual revenue varies with audience geography, advertiser demand, and Premium splits.

Total Views Tracked
790,874
790.87K
Total Estimated Earnings
$632.70
~$0.80 RPM
Avg per Month
$0.00

Peak Performance

๐Ÿ† Best Month -
$0.00
0 views
๐Ÿ“‰ Lowest Month -
$0.00
0 views
๐Ÿ‘๏ธ Most Views -
0

Projections

๐Ÿ”ฎ Next Month Estimate
$0.00
Based on current trend
๐Ÿ“… Annual Projection
$0.00
If current rate continues
๐Ÿ“Š Growth Trend
--
Month-over-month
Export Data

Earnings Trend

Month-over-month estimated earnings

Estimated

๐Ÿ’ก Future Feature: Full historical data (6+ months) will be available with a premium subscription. Currently showing all available data.

Monthly Breakdown

Based on view count changes between data points

Month Views Gained Estimated Earnings Growth
January 2026
169,450
169.45K
$135.56
March 2026
82,889
82.89K
$66.31
April 2026
96,550
96.55K
$77.24
May 2026
214,197
214.20K
$171.36
July 2026
227,788
227.79K
$182.23
Total 790,874 $632.70

About These Estimates

Earnings use 2026 creator RPM data (revenue per 1,000 views, net of YouTube's 45% share). We blend per-category and Shorts-specific rates from public industry reporting.

Example net RPMs we apply:

  • Music: ~$0.80 / 1,000 views
  • People & Blogs: ~$1.20 / 1,000 views
  • Entertainment / Film: ~$1.50โ€“$1.80 / 1,000 views
  • Gaming: ~$3.00 / 1,000 views
  • Education / Science & Tech: ~$7โ€“$8 / 1,000 views
  • YouTube Shorts: ~$0.05 / 1,000 views

Real-world earnings vary with viewer geography, ad demand, audience demographics, YouTube Premium splits, and seasonality.